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PS6 and Next-Gen Xbox Chips Reportedly Taped Out, Leaker Claims 40 and 56 TFLOPS

Project Helix and PS6 logos — the chips for Sony's and Microsoft's next consoles have reportedly completed tape-out

The chips powering the PlayStation 6 and Microsoft’s next-generation Xbox — codenamed Project Helix — have reportedly completed tape-out, according to well-known hardware leaker KeplerL2. Writing on the NeoGAF forum (and spotted by VideoCardz, which tagged the post as a rumor), Kepler also shared GPU compute estimates of 40 TFLOPS for the PS6 and 56 TFLOPS for Xbox Helix, correcting a far more outlandish claim of 80 TFLOPS for Sony’s next machine.

What Tape-Out Actually Means

Tape-out means a chip design has been finalized and submitted for manufacturing. At this stage, major specification changes are generally off the table unless testing uncovers problems that require further silicon revisions — as famously happened with Intel’s Sapphire Rapids. Even then, revisions typically fix hardware bugs rather than reshape the overall specs. Beebom notes that if the tape-out claims hold, both consoles could realistically target a late 2027 launch rather than 2028.

Helix Leads on Paper — but It’s Complicated

The new estimates put Xbox Helix 40% ahead of the PS6 in raw compute. But before anyone declares a winner: TFLOPS measure raw compute throughput, not real-world gaming performance. Actual performance depends on how developers use the hardware — upscaling, for example, can run on an NPU if the platform supports it, while ray tracing, path tracing and AI features have their own dedicated requirements that a TFLOPS figure doesn’t capture.

For context, the Xbox Series X is rated at roughly 12 TFLOPS, the PS5 at 10.28 and the PS5 Pro at 16.7. Both next-gen machines are expected to pair AMD Zen 6 CPUs with RDNA 5 graphics, and Kepler previously claimed the PS6 will pack 30GB of GDDR7 memory on a 160-bit interface delivering 640 GB/s of bandwidth. What Helix will use is still unknown — though VideoCardz notes the next Xbox is expected to be “more like a PC than normal consoles.” Meanwhile, AI-heavy rendering pipelines are already reshaping what console power means, as seen with NVIDIA’s DLSS 5 neural rendering push.

The Price Question Nobody Can Answer Yet

Beebom points out that Sony’s CEO has said the PS6 release date is still undecided due to ongoing global component shortages — and Kepler previously reported a PS6 bill of materials of around $760, feeding speculation of a $999 launch price or higher. With PS5 Pro resale prices already soaring amid the GTA 6 frenzy, how much a 40-56 TFLOPS console generation will actually cost is the question that will decide the next console war before it begins.

Sources