“Get in. Get the cash. Get out.” The One Bullet Job, a turn-based heist puzzle game from Ki10 Games, launches October 16 on Android — and as the name suggests, most jobs give you exactly one bullet.
One Bullet. Make It Count.
The game is played on a grid, one turn at a time. Dash up to three tiles, wait for a patrol to pass, or spend your bullet on the guard who’s in the way — and then the guards take their turn. They follow set routes, and their sightlines are drawn right there on the board, so “if you get caught, you could have seen it coming.” Nothing about them is random.
Three Stars a Job
Grab one bag of cash to open the exit and earn a star, take every bag for two, and do it within par for three. Undo is free and retries are instant, so having another go only takes a tap.
120 Jobs, 20 Chapters, One Solver
Each chapter adds a new trick: shutters you open by shooting a relay, guards who only see what’s in front of them, sentries who turn every round, laser gates, air vents and keycards. Every job is checked by a solver before it goes in, so every single one can be beaten. On top of the campaign there’s a fresh heist every day, plus a crew of 20 masks and 10 outfits you earn just by playing — cosmetic only, and never sold. The whole thing is built in Godot and lands on Android October 16.
The One Bullet Job reached us through GamerMenu’s indie submissions program — the second Android puzzler in a week that treats a single constraint as its whole personality, right after War of Words.
