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SuperWEIRD Announced — An Automation Roguelite Where You Program Your Own WorkBots

SuperWEIRD: Automation Roguelite — program WorkBots at your base, from Luden.io, cover art

SuperWEIRD — SuperWEIRD is an automation roguelite about managing a base where you program WorkBots to do the work. Inspired by Cult of the Lamb and Don’t Starve, it’s made by a team of about 7 people with a release planned for 2027 — and the developer states that no generative AI was used in the game.

What Is SuperWEIRD?

SuperWEIRD flips base management on its head: you don’t do the work — you program it. WorkBots are your labor force, and the game is about teaching them, wiring their behavior, and keeping the base running as the roguelite layers stack new challenges on top.

The team cites Cult of the Lamb and Don’t Starve as touchstones, which points at the tone: charming on the surface, weird underneath, with systems that escalate. It’s being made by a team of about 7 people at Luden.io, with a release planned for 2027. The developer also notes that no generative AI was used in the game.

Key Features

• Automation roguelite — program WorkBots to do the work
• Base management with escalating roguelite challenges
• Inspired by Cult of the Lamb and Don’t Starve
• Made by a team of about 7 people (Luden.io)
• Release planned for 2027
• Wishlist open on Steam
• No generative AI used in the game (disclosed by the developer)

Platforms & Release

SuperWEIRD is coming to PC. Release window: 2027. Wishlists are open now on Steam.

Developed by Luden.io.

Get SuperWEIRD

Steam (Wishlist) | Official Website

Sources